XFX GeForce 8800GT 256MB XXX Edition Video Card Review

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World in Conflict

World in Conflict Benchmarking

World in Conflict (also known as WiC or WIC) is a real-time tactical video game developed by Massive Entertainment and published by Sierra Entertainment for Windows and the Xbox 360. The game was released in North America on 18 September 2007 and was included in our testing as it is a recent DirectX 10 game title. It also has a threaded engine for multi-core processor support, which is ideal for this testing. The plot in World in Conflict is to defend their country, their hometown, and their families in the face of Soviet-led World War III, delivering an epic struggle of courage and retribution. You are a field commander leading the era’s most powerful military machines in the heroic effort to turn back the invasionone city and suburb at a time. Let’s get on to the benchmarking! WIC was tested using the most recent patch available, which is patch number 002.

World in Conflict Benchmark Results

Results: When the game graphics are set to medium quality the game runs in DirectX 9 mode, so we ran testing at 1600×1200 with these settings. The XFX GeForce 8800 GT 256MB XXX edition did better than expected and was hanging close to the other GeForce 8 series cards! Let’s take a look at what happens when the game is set to high graphics quality under DirectX 10.

World in Conflict Benchmark Results

Results: Now that DirectX 10 has been enabled on high quality settings, the XFX GeForce 8800 GT 256MB XXX edition seems to fall flat on it’s face. Enabling DirectX 10 graphics at the same resolution caused the peformance of the GeForce 8800 GT 512MB to drop 37.5%, but the XFX GeForce 8800 GT 256MB XXX edition decreased 78.9%. It just goes to show you what the additional memory means when it comes to DirectX 10 gaming performance. The XFX GeForce 8800 GT 256MB XXX edition drops below the 30FPS mark when DirectX 10 and high quality settings are used and wasn’t playable (unless you like stutters).

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