Stone Giant DX11 demo released to the public

By

BitSquid and Fatshark announced late last night that the Stone Giant demo, using the upcoming DirectX11 game engine BitSquid Tech, is available for immediate download for PC users. PS3 and Xbox 360 support will be available in the fall of 2010. The demo showcases how DX11 hardware tessellation can be used to achieve a high level of geometry detail in close-up shots. For users lacking a DX11 compatible GPU the demo also supports a DX10 fallback path with tessellation disabled. You can download the demo here.

Stone Giant DX11 demo

With advanced tessellation scenes, and high levels of geometry, Stone
Giant will allow consumers to test the DX11-credentials of their new
graphics cards, said Tobias Persson, Founder and Senior Graphics
Architect at BitSquid. We believe that the great image fidelity seen
in Stone Giant, made possible by the advanced features of DirectX 11,
is something that we will come to expect in future games.

Comments are closed.