PaLiT GeForce GTX 260 55nm Video Card Review

By

Far Cry 2

Far Cry 2 is a first-person shooter video game developed by Ubisoft
Montreal and published by Ubisoft. It was released on October 21, 2008
in North America. Crytek, the developers of the original game, were not
involved in the development of Far Cry 2.

FarCry2 Screen Shot

Ubisoft has developed a new engine specifically for Far Cry 2 called
Dunia, meaning “world,” “earth” or “living” in Parsi but also used in
many languages. The Dunia Engine was built specifically for Far Cry 2
by the Ubisoft Montreal development team. It delivers realistic
destructible environments, special effects such as dynamic fire
propagation and storm effects, real-time night-and-day cycle, dynamic
music system and non-scripted enemy A.I. The engine takes advantage of
multi-core processors as well as multiple processors and supports
DirectX 9 as well as DirectX 10. Only 2 or 3 percent of the original
CryEngine code is re-used, according to Michiel Verheijdt, Senior
Product Manager for Ubisoft Netherlands. Far Cry 2 also supports the
amBX technology from Philips. With the proper hardware, this adds
effects like vibrations, ambient colored lights, and fans that generate
wind effects.

Palit GTX 260 55nm Far Cry 2 1280x1024 0xAA

Palit GTX 260 55nm Far Cry 2 1280x1024 0xAA

Palit GTX 260 55nm Far Cry 2 1680x1050 0xAA

Palit GTX 260 55nm Far Cry 2 1680x1050 4xAA

At lower resolutions the higher frequency 65nm GTX 260 edges it out while at higher resolutions the 55nm GTX 260 matches performance.

Comments are closed.