NVIDIA Kal-El Quad-Core Glowball Demo Shown Running on Android Honeycomb

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NVIDIA has been talking a bunch about Project Kal-El, the companies next-generation Tegra processors that is supposed to be the worlds first mobile quad-core processor. Kal-El combines a battery-friendly, powerhouse of a quad-core processor with a 12-core NVIDIA GPU that supports 3D stereo. The video, below, features a demo we created called Glowball, which draws its namesake from the feature character: a brilliant lit, bouncing ball. After watching the video we have to say we are impressed with the real time dynamic lighting abilities of Kal-El’s NVIDIA GPU, but what really matters is battery life on a mobile device! We can only hope NVIDIA has some great new power saving features included so this quad-core processor doesn’t zap the battery life as easily as the bad guys in your favorite game!

The ball serves as the light source. As it rolls, it casts its effect on different objects. This shows off the power of true dynamic lighting, rendered in real-time with physics (no canned animations here, folks). Thanks to Project Kal-El, Glowballs true dynamic lighting brings more life and interactivity to a 3D environment. This marks the first time this type of lighting is feasible on a mobile device. Glowball also leverages the accelerometer inside the device, affecting real-time movements of drapes throughout the game. As the user tilts the device, the gravity in the scene changes and drapes respond accordingly. The movements are calculated using physics and are simulated across Project Kal-Els four CPU cores. Again, no canned animations. As the ball rolls through the drapes, they respond how youd expect them to in real life. In addition, as the ball collides into the jack-in-the-boxes and barrels, the scene responds.

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