NVIDIA GeForce GTX 1080 Video Card Announced – Faster Than GTX 980 SLI
Jen-Hsun Huang is on the stage for the special announcement tonight where we expect the GeForce GTX 1080 video card to be announced.
Four areas will be discuessed tonight: New Art Form, New Sound, New King, New Tech.
The first major announcement is a new in-game 3D camera system called Ansel that will make PrtScr captures a thing of the past. It looks like NVIDIA is locking the render start and then allowing for free-moving camera movement, and then you can apply filters change the screen resolution up to 61K and rotate 360 degree. You can also do stereo captures! The captured images can also be displayed on smartphones with Google Cardboard, so here comes the big VR push.
Next NVIDIA Works project: VRWorks Audio, the worlds first physically based acoustic engine. This almost sounds like AMD TrueAudio, which is something we don’t hear much about anymore. NVIDIA said that this is a major upgrade for VRWorks to create more physically-accurate simulations.
NVIDIA then noted that having a common architecture platform has improved production values. All the current consoles use semi-custom AMD GCN GPU solutions, so this is interesting.
NVIDIA then announced the largest GPU endeavor that they have ever done and that would be Pascal GPU. NVIDIA spent billions of dollars over the past several years to develop world’s first 16nm FinFET GPU (produced by TSMC) and the first GPU in the world to use GDDR5X memory from Micron.
NVIDIA says that more craftsmanship than ever went into Pascal and thousands of ideas went into the new architecture. Energy efficiency goes hand in hand with performance. “Moore’s Law is running out of steam”
The NVIDIA GeForce GTX 1080 was designed from day one to beat the GeForce GTX 980’s power delivery efficiency.
NVIDIA cleaned up the power delivery on the GeForce GTX 1080 for smooth power delivery and likely great overclocking performance. The efficiency of the GeForce GTX 1080 is far superior to the GeForce GTX 980 due to these improvements.
The NVIDIA GeForce GTX 1080 is going to offer better gaming performance than the PC platform running a pair of GeForce GTX 980 video cards in SLI. The next slide showed that the GeForce GT X 1080 has about 4.4% more gaming performance than the GeForce GTX 960 and about 20% more than the Titan X video card. This chart shows that the performance is at those levels with the power draw in Watts being just more than a GeForce GTX 980. It looks like the GeForce GTX 1080 tops out at around 180W whereas the old GeForce GTX 980 that it nearly doubles the performance of comes in at 165 Watts.
Overclocking perforance was shown at the event with the GeForce GTX 1080 running at 2114MHz on the core clock with the GPU temperature being just 67C with air cooling. The memory clock is running 5500MHz or 11Gbps! The CUDA cores are running at 2.1GHz on Epic’s Paragon demo that has real-time photorealistic models… WOW!
When it comes to VR performance the NVIDIA GeForce GTX 1080 has 2x more performance and is 3x more efficient than the Titan X!
NVIDIA also talked about display technologies like simultaneous multi-projection where you can do up to 16 independent viewports.
NVIDIA is goig to use this technology to fix the warp/projection issues when using a multi-monitor setup. With a corrected image you can angle a multi-monitor setup and have the game projections look correct.
The NVIDIA GeForce GTX 1080 8GB GDDR5X video card has 7.2 Billion Transistors and 2,560 CUDA cores running 1733MHz boost (1607MHz base)for 9 TFLOPS of compute performance. The GeForce GTX 1080 has a $599 MSRP and the founders edition by NVIDIA will run $699. The GeForce GTX 1080 will hit retail shelves on May 27th. The memory bandwidth on the GeForce GTX 1080 is 320GB/s.
The NVIDIA GeForce GTX 1070 8GB GDDR5 video card has 6.5 TFLOPS of performance and will be $379.99 when it comes out on June 10th!
That concludes the presentation by NVIDIA, but we noticed that the GeForce GTX 1080 landing page is live now and you can see it here.