FarCry & Splinter Cell Creative Director Resigns from Ubisoft

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Ubisoft’s creative director Clint Hocking, who’s games include Splinter Cell, Splinter Cell: Chaos Theory, Far Cry 2, announced that he’s leaving the company after spending nine years with its Montreal studio. There is no indication of where he might be headed and his Twitter message seems to indicate a respect for the company he is leaving. The three titles he was responsible for sold more than 12 million units worldwide.

Clint Hocking, Ubisoft

Still, as Hocking points out, it’s a big move away from the company where he started out, originally hired after “fiddling around more or less constantly … with the Unreal Level Editor” and having “sent in a resume on a lark” to a job posting. Hocking started work on the first Splinter Cell, and says he’s “been very lucky to say the least” in his career so far. Presumably this won’t interrupt Ubisoft titles going forward, except of course that they won’t have Hocking working on them.

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