ATI Radeon HD 5970 Dual-GPU Video Card Review
Unigine ‘Heaven’ DX11
The ‘Heaven’ benchmark that uses the Unigine easily shows off the
full potential of DirectX 11 graphics cards. It reveals the enchanting
magic of floating islands with a tiny village hidden in the cloudy
skies. With the interactive mode emerging experience of exploring the
intricate world is within reach. Through its advanced renderer, Unigine
is one of the first to set precedence in showcasing the art assets with
tessellation, bringing compelling visual finesse, utilizing the
technology to the full extend and exhibiting the possibilities of
enriching 3D gaming. The distinguishing feature of the benchmark is a
hardware tessellation that is a scalable technology aimed for automatic
subdivision of polygons into smaller and finer pieces, so that
developers can gain a more detailed look of their games almost free of
charge in terms of performance. Thanks to this procedure, the
elaboration of the rendered image finally approaches the boundary of
veridical visual perception: the virtual reality transcends conjured by
your hand.
For this benchmark VSync was turned off and we tested with 0x AA and
4x AF to check out system performance. We also ran the benchmark
at 1920×1200 and 1280×1024 to see how the benchmark ran at some
different common monitor resolutions.
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