ASUS GeForce GTX 470 ENGTX470 Video Card Review

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S.T.A.L.K.E.R.: Call of Pripyat

Stalker Call of Pripyat DX11 Performance Benchmark

The events of S.T.A.L.K.E.R.: Call of Pripyat unfold shortly after the end of S.T.A.L.K.E.R.: Shadow of Chernobyl following the ending in which Strelok destroys the C-Consciousness. Having discovered the open path to the Zone’s center, the government decides to stage a large-scale operation to take control of the Chernobyl nuclear plant.

S.T.A.L.K.E.R.: Call of Pripyat utilizes the XRAY 1.6 Engine, allowing advanced modern graphical features through the use of DirectX 11 to be fully integrated; one outstanding feature being the inclusion of real-time GPU tessellation. Regions and maps feature photo realistic scenes of the region it is made to represent. There is also extensive support for older versions of DirectX, meaning that Call of Pripyat is also compatible with older DirectX 8, 9, 10 and 10.1 graphics cards.

Stalker Call of Pripyat DX11 Performance Benchmark

The game S.T.A.L.K.E.R.: CoP has no internal benchmarking tools built into the game engine, but they do have a standalone benchmark available that we used for our testing purposes. The screen capture above shows the main window of the benchmark with our settings. Notice we are running Enhanced Full Dynamic Lighting “DX11” as our renderer.

Stalker Call of Pripyat Advanced Image Quality Settings

Under the advanced settings we enabled tessellation and 4x MSAA. We didn’t enable ambient occlusion as we wanted to use these test settings for mainstream cards down the road and these settings should be tough enough to stress any and all DX11 enabled video cards.

Stalker Call of Pripyat Advanced Image Quality Settings

The benchmark gives you results for four different lighting scenarios and
the easiest on graphics cards are the ‘day’ settings, so we will start
there. As you can see, all of the cards were able to easily average above 45FPS, at a resolution of 1920×1200. The NVIDIA GeForce GTX 470 was only a couple FPS short of the numbers that he MSI R5870 Lighting turned in at 1920×1200!

Stalker Call of Pripyat Advanced 
Image Quality Settings
The hardest test run on this benchmark was a scene called ‘SunShafts’
and all the cards took a drastic performance hit. The ASUS GeForce GTX 470 does well again and beats out the stock clocked ATI Radeon HD 5870 reference card and even beat the MSI Radeon HD 5870 Lighting at the higher resolution test! It looks like NVIDIA cards excel with tessellation is enabled in games.

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