Johan Andersson Talks About Making Battlefield 3

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NVIDIA has released the video of Johan Anderssons presentation that took place earlier this month at NVIDIA GeForce LAN 6! In the presentation Johan (DICE), who was the rendering architect for Battlefield 3, shares behind-the-scenes info on the making of the game, including discussion of the technologies that helped make this such a visually stunning title. The full video is an hour in length, cut in five shorter segments. You can see the first video below and if you wanted to see all five you can find them all in our forums embedded in one post.

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