NVIDIA Announces GPUDirect for Video API

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Its the first day of the International Broadcasting Conference 2011 (IBC), in Amsterdam. Over 48,000 film, video and live broadcast professionals, and 1,300+ exhibitors from more than 140 countries have converged on the show to see the latest and greatest in video production technologies. NVIDIA is at the show with PNY to demonstrate the power of the GPU and the companies just-announced GPUDirect for Video API. NVIDIA GPUDirect for Video is a technology that enables application developers to deliver higher quality, more realistic on-air graphics — or take faster advantage of the parallel processing power of the GPU for image processing — by permitting industry-standard video I/O devices to communicate directly with NVIDIA professional Quadro and Tesla graphics processing units (GPUs) at ultra-low latency. NVIDIA GPUDirect for Video is supported on Windows 7 and Linux, and is designed to work with NVIDIA Quadro 4000, Quadro 5000, and Quadro 6000 GPUs, and NVIDIA Tesla C-Series GPUs.

NVIDIA GPU Direct

“NVIDIA and our partners are redefining what’s possible in real-time video production,” said Greg Estes, industry executive, Media & Entertainment, NVIDIA. “Enabling lower latency solutions for processing real-time video streams will benefit not just those working in broadcast and production facilities, but also applications in manufacturing, healthcare and government agencies.”

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